Human
Humans are the most versatile race in all of Nave. They offer excessive amounts of attributes and skill points which gives them plenty of room for interesting and unique builds. While they will never outclass the other clades in a single category, a Tindrememe's true power stems from their ability to excel at many things simultaneously.
Diplomatic - Increase the minimum amount of standing you can have with each nation. | |||
Soldier - +25 skil levelws in Combat Manouvering and +10 skill levels in Anatomy | |||
Scholastic - Your book reading speed is increased by 50% | |||
Opportunistic - Your chance to gain standing with any nation is doubled | |||
Shamanistic - Mana and health gain when resting is increased by 50% and you gain health, mana and stamina reserves when resting. | |||
Roughrider - +15 skill levels in all mounted skills. | |||
Forceful - +4 strength | |||
Robust - +4 Constitution +5 Max Health | |||
Athlete - +4 Dexterity +5 Max Stamina | |||
Resolved - +4 Psyche +3 Max Mana | |||
Scholar - +4 Intelligence +3 Max Mana | |||
Educated - +10 skill levels in all lore skills | |||
Charismatic - 5% Better prices when buying & selling from NPC's | |||
Tactician - All damage dealt to or recieved from allies is reduced by 50% | |||
Human Warcry (Buff) - An inspiring warcry that will strengthen the minds of allies close to you giving them 10% resistance to magic. This buff stacks up to 5 times on Humans. | |||
Mental Power (Buff) - Clears your mind from harmful magic and shields it from further debuffs. | |||
Southerner - Your body can handle very high world temperatures. | |||
Northerner - Your body can handle very low world temperatures. | |||
Well Built - +2 Strength | |||
Striker - +3 Damage Bonus | |||
Hefty - +2 Max Constitution | |||
Big Boned - +1 Size and +2 Damage Bonus | |||
Double Jointed - +2 Max Dexterity | |||
Kleptomaniac - +25 skill levels in the Pilfering skill | |||
Strong Willed - +2 Max Psyche | |||
Cleric - Your mana regeneration is less impacted by armor weight. | |||
Intellectual - +2 Max Intelligence | |||
Erudite - +20 skill levels in the Ecumenical magic school. | |||
Artisan - +50 Skill Points in the Profession tree. | |||
Mathematician - +10 skill levels in all Engineering skills. |
Human | Alvarin | Oghmir | Thursar |